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Uno Platform – Multi-Platform with C# and XAML

What is the Uno Platform?
The Uno Platform is a UI Platform for building single-codebase applications for Windows, Web/WebAssembly, iOS, macOS, Android, and Linux.
It allows C# and WinUI XAML code to run on all target platforms while allowing you control of every pixel. It comes with support for Fluent, Material, and Cupertino design systems out of the box. Uno Platform implements a growing number of the WinRT and WinUI APIs, such as Windows.UI.Xaml, to enable WinUI applications to run on all platforms with native performance.
Use the WinUI tooling from Windows in Visual Studio, such as XAML Hot Reload and C# Edit and Continue, build your application as much as possible on Windows, then validate that your application runs on iOS, Android, macOS, and WebAssembly.
Visit our documentation for more details.
Getting Started
See the complete Getting Started guides for starting with Visual Studio, Visual Studio Code, JetBrains Rider, or Visual Studio for Mac.
For a larger example and features demo:
- Visit the Uno Gallery repository.
- Try the WebAssembly Uno Playground live in your browser.
Uno Platform Features
- Supported platforms:
- Windows 10 and Windows 11 (via the standard UWP and WinUI Toolkit)
- Windows 7 (via Skia)
- iOS, macOS and Android (via Xamarin and .NET)
- WebAssembly through the .NET Runtime WebAssembly SDK
- Linux through Skia (Gtk and FrameBuffer)
- Dev loop:
- Develop on Windows first using Visual Studio
- XAML Hot Reload for live XAML edition on each keystroke
- C# Hot Reload on Windows (VS2022), Linux and macOS (VS Code)
- Validate on other platforms as late as possible
- Develop in VS Code, Codespaces or GitPod
- XAML Hot Reload for WebAssembly, Linux, iOS and Android
- Uno.UITest, a library to create Cross-Platform UI Tests for WebAssembly, iOS and Android.
- Cross Platform Controls:
- UWP/WinUI Code Support:
- Responsive Design:
- Platform Specific:
- Native controls and properties via conditional XAML
- Any of the existing Xamarin iOS/Android libraries available
- Xamarin.Forms Renderers:
