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OpenRA – Open Source real-time strategy game engine for early Westwood games written in C# using SDL and OpenGL

A Libre/Free Real Time Strategy game engine supporting early Westwood classics.

Please read the FAQ in our Wiki and report problems at https://github.com/OpenRA/OpenRA/issues.

Join the Forum for discussion.

Play

Distributed mods include a reimagining of

  • Command & Conquer: Red Alert
  • Command & Conquer: Tiberian Dawn
  • Dune 2000

EA has not endorsed and does not support this product.

Check our Playing the Game Guide to win multiplayer matches.

Contribute

  • Please read INSTALL.md and Compiling on how to set up an OpenRA development environment.
  • See Hacking for a (now very outdated) overview of the engine.
  • Read and follow our Code of Conduct.
  • To get your patches merged, please adhere to the Contributing guidelines.

Mapping

  • We offer a Mapping Tutorial as you can change gameplay drastically with custom rules.
  • For scripted mission have a look at the Lua API.
  • If you want to share your maps with the community, upload them at the OpenRA Resource Center.

Modding

Support

  • Sponsor a mirror server if you have some bandwidth to spare.
  • You can immediately set up a Dedicated Game Server.

OpenRA on GitHub: https://github.com/OpenRA/OpenRA
Web-site: https://www.openra.net/
Platform: developmen
⭐️: 13.2K
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