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Some Errors I’ve Found Developing With KMM

The list of the ones I solved and the one that still bugs me.

So you are trying to code a Kotlin Multiplatform module.

After setting up a build gradle file for the Android project with this new module, you are led to believe that you will:

  • Build on android.
  • Then run pod install to install this new precompiled module into an iOS project.
  • Then you go on Xcode, run build, and everything should work out. Right?


As of today, Kotlin Multiplatform isn’t in Beta yet. So there have been some errors along the way. Here’s some that I’ve found.

Full Article: Lucas Schiavini @ Better Programming