Making a video game is a dream that many have had, though far fewer have actually done it. For many years, the development of any video game that rivalled those you could buy from the big publishers was an endeavour that required you to have a team, dole out serious cash for engines, assets and more. Then you would have to have an even more massive advertising budget.
Video game development was firmly outside the realm of the common-folk. People who wanted to do it as a hobby were required to make sacrifices in quality or depth. All of this, while knowing that competing with the big studios, was almost out of the question.
Then, in the last ten or so years, something big happened, and it changed gaming forever.
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